The campaign map allows you to control the whole game its not just missions thrown at you. The tactics involved in a total war game are so superior to any normal rts and the campaign map is a means to an end to a real time battle. Its pretty much send em all in, group them if you want but micro management to the point where you need to click individual units is not handy in a large scale battle. The same could be said about command and conquer tho the same thing over and over mine tiberium or whatever equivalent and then build units. Generals is the odd one out made from the EA money and marketing machine, its clearly meant to replicate a not to distant modern times. Red Alert is based on alternative reality and if you notice it is a bit Fkd up as Kane is in the first one which is weird so i think originally it was meant to be a prequal or something. Ground Control is a perfect example of a good rts, its different from normal rts that you dont build up a base or extract resource for income and it had a good story to it.Ĭommand and Conquer is based on the character Kane and a whole universe built around the game, thats it if you hate Kane you must have a brain condition because one of the best characters in a game ever. How can you get attached to a unit in a RTS? Okay you can get attached to the character but its not the same as a RPG is it? RTS arnt built on hard character development. Windows 11 pro 圆4 (Yes, it's genuinely a good OS) OpenRGB - ditch the branded bloatware! Logitech G Pro wireless + Steelseries Prisma XL Logitech G560 | Corsair Void pro RGB |Blue Yeti micįractal Ion+ 2 860W (Platinum) (This thing is God-tier. Galax RTX 3090 SG 24GB: Underclocked to 1700Mhz 0.750v (375W down to 250W))ĢTB WD SN850 NVME + 1TB Sasmsung 970 Pro NVME + 1TB Intel 6000P NVME USB 3.2 Ryzen R7 5800x3D (Undervolted, 4.45GHz all core)Īlphacool Apex UV - Alphacool Eisblock XPX Aurora + EK Quantum ARGB 3090 w/ active backplateĢx32GB DDR4 3600 Corsair Vengeance RGB C18-22-22-22-42 TRFC704 (1.4V Hynix MJR - SoC 1.15V) Rainbow Sparkles (Power efficient, <350W gaming load) I highly doubt C&C4 will change that trend, if any. Rho, for instance, it isn't "oh, that sucks." It is "ZOMG, that SUCKS." You play as a single commander that is addressed by name which has specific relationships that you are reminded of on pretty much every mission. At least the player develops some attachment to the characters of Renegade.Īn RTS that demonstrates how story is supposed to work is Ground Control II. You could argue that, for instance, Tonya in the Red Alert games fulfilled the same role as Renegade but, beyond the occasional cutscene and ordering her about on the field, it really didn't matter when she died because most of the time, you could just respawn her. It had characters that were meaningful to the plot which were lacking from pretty much all the other games. Renegade is about the only one with a decent story but even that was average at best. Generals/Zero:Hour and Red Alert 2 tie for second. Click to expand.I think I would rate Renegades as my favorite (FPS + RTS elements = awesomeness).
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